Refit the Leviathan for the ice shelf crossing.Īdjustments for additional supplies, technology, safety gear, etc. Gather as much launch point supplies as possible for the journey across. Glacier advances across the crater, gradually filling it up, have to work against decreasing amounts of room. Shore up the bulwark against the glacier. Refit and resupply the Leviathan for the journey ahead before the entire area is destroyed. Reach the launch point before you run out of coal or time.ĭay 31 – 45 – The Sun Sets on the British EmpireĪ mighty glacier threatens the Launch Point. Cold temperatures will shut the Leviathan down, unless it's burning hot enough to keep going. Lower speeds burn less coal, don't stress generator, but not fast enough. Faster speeds burn more coal, stresses generator. Lock them up, or let them go?ĭilemma: Steam Cores, or Generator Blueprints Send out scout teams to collect Leviathan crewĭilemma: Workers, Engineers, or Draw Lotsĭilemma: Some want to wait out the storm, leave them, or force them?ĭilemma: Thief caught in the supplies. Gather enough people and supplies to both endure the journey and found a settlement, and get out of London before the city falls into anarchy. The trip to the Frostlands will be harsh and perilous. Fill them, and find out where the crew has got to. Its crew however, are nowhere to be seen, and its cargo hoppers lie empty. Leviathan, the last of the dreadnoughts, is preparing to depart London. ![]() ![]() Scouting and building are still important parts of the game, but the main idea is to carefully manage your resources, generator stress levels, decide whether to travel or stay put, and eventually pick out a settlement site that you believe you can make it to towards the end of your journey.Īnyway, the rough plan for such a scenario would go something like this: You start in London, and travel North to the Frostland to make a proper settlement, which you will then build with the resources you picked up along the way and the people you managed to save. It moves at a pace and speed that you can select and upgrade throughout the game. The main conceit of the entire affair is that your generator is no longer stationary. I've had this idea bouncing around in my head since I first picked up Frostpunk and read all the scouting reports regarding dreadnoughts and I finally decided to write out a suggested new scenario that will probably never see the light of day but was fun to write.
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